![]() ![]() Mounts will un-equip automatically when the player dies. Only one mount can be in effect at a time. Like pets and minions, mounts can be used endlessly, and their summoning items are not consumed. Mount movement can be controlled using the player's usual movement keys. When a mount-summoning item is used, it applies an unlimited buff to the player, spawns the mount, and places the player on or in it. Weakly homes into enemies, deals 60% of the projectile's damage and is softcapped at 90 damage.Mounts are creatures or objects that act as vehicles that a player can use for transportation or dealing damage. If three or more blasts exist at a time, no new Empyrean projectiles can be spawned. If three or more sparks exist at a time, no new Empyrean projectiles can be spawned.ĭeals 20% of the projectile's damage in an area, softcapped at 40 damage. If the projectile pierces, each hit reduces the lifesteal by 1.5% of the projectile's damageĪffected by gravity and lingers on the ground for three seconds.ĭeals 15% of the projectile's damage, softcapped at 30 damage. Spawns alongside the damaging orb and heals for 6% of the projectile's damage. Weakly homes into enemies, deals 62.5% of the projectile's damage and is softcapped at 100 damage. Released at a random velocity and strongly homes into enemies.ĭeals 80% of the damage of the projectile that spawned it and is softcapped at 120 damage. After a projectile spawns, there is a short cooldown before a new one can spawn: With the set bonus active, all rogue projectiles will be able to spawn a variety of different Empyrean projectiles upon striking enemies. Grants the Wrath and Rage buffs indefinitely while below half health, further granting the player 10% increased damage and critical strike chance respectively.Grants the Empyrean Rage and Empyrean Wrath buffs for 4 seconds upon taking damage, granting the player 10% increased rogue damage and 5% increased rogue critical strike chance respectively.23% increased rogue critical strike chance.The full set grants the following stats and bonuses (this includes the set bonus): It consists of a Empyrean Mask, Empyrean Cloak, and Empyrean Cuisses. Additionally, the armor's movement and item swinging animations will change to be more unique than each individual piece's animation. If all three pieces of the set are visible (whether equipped or in social slots), the player will have a pulsing aura and afterimages. It requires 52 Meld Constructs and 36 Luminite Bars to make the whole set. It serves as the Lunar-tier armor for the rogue class. Įmpyrean armor is a craftable post- Moon Lord armor set crafted from Meld Constructs, as well as Luminite Bars. Individual piece animations on the right, compiled. ![]() The higher your rogue stealth the higher your rogue damage, crit, and movement speed Rogue stealth only reduces when you attack, it does not reduce while moving Once you have built max stealth, you will be able to perform a Stealth Strike Rogue stealth builds while not attacking and slower while moving, up to a max of 115 Imbued with cosmic wrath and rage when you are damaged Rogue projectiles have special effects on enemy hits ![]()
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